: 
:spawn_sections.ltx,devices.ltx,  .
 ,       Position Informer. (    )

1.  __.script   gamedata/scripts    :


function __()                   $$$ $$$
alife():create(section,position,levelvertex,gamevertex)   $$$    $$$
end


2.  config/scripts   m_taynik.ltx    :

[spawn] $$$  ,     $$$







3.   spawn_sections.ltx   gamedata/config/creatures  :


[m_taynik]:_
visual = equipments\item_rukzak
radius = 1
custom_data = scripts\m_taynik.ltx


4.   devices.ltx  :


[_]
GroupControlSection    = spawn_group
discovery_dependency =
$spawn                 = "devices\inventory box"
class                = O_INVBOX
cform                = skeleton
visual                = physics\box\expl_dinamit.ogf
script_binding      = bind_physic_object.init


5.      :


<action>__.__</action>


  dialogs_trading.xml   doctor_dialog_start   doctor_dialog_start_13
 <action>__.__</action>

       (NLC5)     .